Blood on the Clocktower belongs to the “Werewolf” family of games; loads of Good players who don’t know each other, versus a team of Evil players who do know each other, and everyone has special powers.
The role types are thus:
TOWNSFOLK: Good players whose powers are helpful to the Good team.
OUTSIDERS: Also Good players, but whose powers are a hindrance to the Good team.
MINIONS: Evil players whose powers mess with the Good team.
THE DEMON: Evil team captain.
At night, the Demon will kill a member of the town, and other players' powers may also activate to give them info on who other people might be. Then during the day, everyone discusses what they know, with Evil players telling a whole bunch of lies!
If they want to, players can nominate other players during the day, that they think are Evil, for execution. At this point, a vote happens. Living players can vote every time; dead players may not have their power anymore, but can still speak, and have 1 vote left for the rest of the game, which they can spend like one last bullet in the chamber to try and kill off an Evil player.
Good wins if they execute the Demon. Evil wins if only two players are left alive, one of which is the Demon.
Tickets limited to 15. Tickets are deposits and will be refunded on attendance.